Maya at school

Maya - What's different at school?

Maya at school has a couple of small additions.

Color management

Color management is globally configured for all our applications at school and Maya is no exception. Luckily you don't have to worry about this too much. Textures going into Maya should already be in ACEScg and your renders will automatically be in ACEScg as well. 

Custom shelves

Maya will launch with three extra shelves: The matchmove shelf, the NFA shelf and the Deadline shelf.

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The matchmove shelf features a number of tools from alumni Rick van Soest, who teaches matchmoving here at school. These tools are used in combination with 3dequalizer.

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The NFA shelf features some random plugins that we have globally installed.

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The Deadline shelf is used for farm submission, which you can read more about over here.

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Maya - Rendering on the farm

Once your scene is set up you might want to render it on the farm using Maya (have you considered Houdini, though?) First make sure all your files, including your Maya file, are stored on our storage server. Then browse over to the Deadline shelf and click the green submission button.

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This will open a new window:

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You can leave most of the values default, but do make sure you select the proper camera and make sure your output path is configured correctly to a location on our storage server. Press Submit Job to submit your render to the farm!