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Houdini - ShotGrid - Exporting USDs
We don't have a great USD pipeline at school, but we do have a couple integrations that are useful when working with Solaris. One of these tools is the SGTK USD ROP. You can find it in the TAB menu when you're working on your Stage. The node has a couple se...
ShotGrid - Pipeline - Start here!
If you're new to the Netherlands Filmacademy and new to the VFX industry in general you might be wondering a few things: What is ShotGrid and why are the third and fourth years mentioning it so much? Everybody keeps using the word pipeline, but what does t...
ShotGrid - Creating a project
The first step in any project that uses our ShotGrid pipeline is to create one using our project creator software. The project creator makes it easy to set up a project and makes sure your project gets created using the correct settings. You can open it up by ...
Houdini - ShotGrid- Uploading flipbooks for review
In the ShotGrid menu you'll find a button titled Flipbook: This tool allows you to easily make a render of your viewport and upload it to the ShotGrid website for review. If you click it this menu opens: Most settings speak for themselves. Make sure you...
ShotGrid - Creating a playlist
Playlists are a handy way of grouping together versions (the preview videos in ShotGrid) so you can easily review them. To get started, go over to the Review tab on your ShotGrid project page. There you can create a playlist by clicking on the Add Playlist ...
Showcase television
Viewing booking system
Substance Painter - Installation
Unlike all our other software, Substance Painter isn't installed by default on your school PC. This has to do with Adobe licensing. To install it, first, open up Adobe Creative Cloud from the Windows start menu: Log in with your school email account, this w...
Substance Painter - Working from the Storage server
Because of some obscure reason Substance Painter can't load files from a network share, like our \\nfa-vfxim-storage.stud.ahk.nl\ storage server. The fix for this is to mount the storage server using windows explorer, which causes the storage server to appear ...
Substance Painter - ShotGrid - Setting up your .spp project file
Substance Painter requires a little bit more setup than other programs in our ShotGrid pipeline. This page will guide you through setting up your project file when you're starting with a new model. First, open Substance Painter using the ShotGrid launcher. S...
Substance Painter - ShotGrid - Publishing
Publishing in Substance Painter is very similar to publishing in our other tools, you'll just have to make sure your export settings are configured correctly before publishing. Open the Export textures menu (ctrl + shift + e). Make sure the output template i...