Recently Updated Pages
Houdini - ShotGrid - Exporting USDs
We don't have a great USD pipeline at school, but we do have a couple integrations that are usefu...
Substance Painter - ShotGrid - Publishing
Publishing in Substance Painter is very similar to publishing in our other tools, you'll just hav...
Maya - ShotGrid - Publishing
Our Maya publisher has quite a few options available. Let's go through them so you know what to p...
Maya - ShotGrid - Uploading playblasts for review
Once you've done some animating you'll probably want to upload a video of it to the ShotGrid webs...
Maya - ShotGrid - Loading publishes
Unreal Engine - Scene optimization tips
General rules First and foremost, treat you render time and performance as a budget. You only ha...
Unreal Engine - Perforce file statuses and common errors
In this guide, you'll learn about file statuses and common errors (And how to fix them) File sta...
Unreal Engine - Perforce admin tool
Unreal Engine - Setting up Perforce
This is a beginners guide to working with perforce as a source control for Unreal engine. At th...
Maya - Rendering on the farm
Once your scene is set up you might want to render it on the farm using Maya (have you considered...
Maya - What's different at school?
Maya at school has a couple of small additions. Color management Color management is globally c...
Using the DMX system
The green screen studio is equipped with customizable DMX lights. These lights are used to illumi...
Substance Painter - ShotGrid - Setting up your .spp project file
Substance Painter requires a little bit more setup than other programs in our ShotGrid pipeline. ...
Substance Painter - Working from the Storage server
Because of some obscure reason Substance Painter can't load files from a network share, like our ...
Substance Painter - Installation
Unlike all our other software, Substance Painter isn't installed by default on your school PC. Th...
Viewing booking system
Showcase television
Hosting a ShotGrid review session
Our ShotGrid versions can be easily viewed in our viewing room using a program called RV. RV allo...
ShotGrid - Creating a playlist
Playlists are a handy way of grouping together versions (the preview videos in ShotGrid) so you c...
Houdini - ShotGrid - Publishing
Once you've rendered some frames using the Karma node it's time to publish them. You can do this ...