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Blender - Rendering on the farm

Blender at school

Blender is also supported on our Deadline farm. First make sure all your files, including your Bl...

Updated 7 months ago by Mervin van Brakel

Houdini - ShotGrid - Exporting USDs

Houdini in our ShotGrid pipeline

We don't have a great USD pipeline at school, but we do have a couple integrations that are usefu...

Updated 9 months ago by Mervin van Brakel

Substance Painter - ShotGrid - Publishing

Substance Painter in our ShotGrid pipeline

Publishing in Substance Painter is very similar to publishing in our other tools, you'll just hav...

Updated 9 months ago by Mervin van Brakel

Unreal Engine - Scene optimization tips

Unreal Engine best practices

General rules First and foremost, treat you render time and performance as a budget. You only ha...

Updated 10 months ago by Mervin van Brakel

Unreal Engine - Perforce file statuses and common errors

Perforce at school

In this guide, you'll learn about file statuses and common errors (And how to fix them) File sta...

Updated 10 months ago by Mervin van Brakel

Unreal Engine - Setting up Perforce

Perforce at school

This is a beginners guide to working with perforce as a source control for Unreal engine. At th...

Updated 10 months ago by Mervin van Brakel

Maya - Rendering on the farm

Maya at school

Once your scene is set up you might want to render it on the farm using Maya (have you considered...

Updated 10 months ago by Mervin van Brakel

Maya - What's different at school?

Maya at school

Maya at school has a couple of small additions. Color management Color management is globally c...

Updated 10 months ago by Mervin van Brakel

Substance Painter - ShotGrid - Setting up your .spp project file

Substance Painter in our ShotGrid pipeline

Substance Painter requires a little bit more setup than other programs in our ShotGrid pipeline. ...

Updated 10 months ago by Mervin van Brakel

Substance Painter - Working from the Storage server

Substance Painter at school

Because of some obscure reason Substance Painter can't load files from a network share, like our ...

Updated 10 months ago by Mervin van Brakel

Substance Painter - Installation

Substance Painter at school

Unlike all our other software, Substance Painter isn't installed by default on your school PC. Th...

Updated 10 months ago by Mervin van Brakel

Houdini - ShotGrid - Shading workflow

Houdini in our ShotGrid pipeline

We have some automated tools which make shading assets a lot simpler. Here's what you need before...

Updated 10 months ago by Mervin van Brakel

Houdini - ShotGrid- Uploading flipbooks for review

Houdini in our ShotGrid pipeline

In the ShotGrid menu you'll find a button titled Flipbook: This tool allows you to easily make...

Updated 10 months ago by Mervin van Brakel

Houdini - ShotGrid - Loading publishes

Houdini in our ShotGrid pipeline

You can load in files other people have published by going to the "ShotGrid" -> "Load..." A lo...

Updated 10 months ago by Mervin van Brakel

Houdini - Rendering on the farm

Houdini at school

You'll probably want to render your Houdini projects on our render farm. First you need to make s...

Updated 10 months ago by Mervin van Brakel

Nuke - Rendering on the farm

Nuke at school

Submitting your comp to our render farm is quite easy. First you need to make sure that all the f...

Updated 10 months ago by Mervin van Brakel

Houdini - ShotGrid - Rendering with Karma

Houdini in our ShotGrid pipeline

We mostly render using Karma in our ShotGrid pipeline. It's fast, reliable, and SideFX actually r...

Updated 10 months ago by Mervin van Brakel

VFX&IM Documentation Introduction

Documentation website

Welcome to the Netherlands Film Academy’s VFX department documentation! This documentation is mad...

Updated 10 months ago by Mervin van Brakel

ShotGrid - Pipeline - Start here!

Using our ShotGrid pipeline

If you're new to the Netherlands Filmacademy and new to the VFX industry in general you might be ...

Updated 10 months ago by Mervin van Brakel

Houdini - What's different at school?

Houdini at school

Houdini at school isn't all that different from stock Houdini, however there are a couple of thin...

Updated 10 months ago by Mervin van Brakel