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ShotGrid - Pipeline - Delivery

Using our ShotGrid pipeline

Once all the VFX work is done it's time to return the shots to the editors. We have a tool for th...

Updated 1 week ago by Mervin van Brakel

Hosting a ShotGrid review session

Viewing space

Our ShotGrid versions can be easily viewed in our viewing room using a program called RV. RV allo...

Updated 1 week ago by Mervin van Brakel

ShotGrid - Pipeline - File management

Using our ShotGrid pipeline

This page shows examples in Nuke, but the same workflows apply to all software you can launch usi...

Updated 1 week ago by Mervin van Brakel

ShotGrid - Pipeline - Opening software

Using our ShotGrid pipeline

When working in our ShotGrid pipeline you should always launch software using the ShotGrid launch...

Updated 1 week ago by Mervin van Brakel

ShotGrid - Pipeline - Version control

Using our ShotGrid pipeline

We use the version control tool (also called Breakdown) to update loaded files to their latest ve...

Updated 1 week ago by Mervin van Brakel

Software licenses

Available software

All the software we use at school is, of course, properly licensed. This does mean that you might...

Updated 1 week ago by Mervin van Brakel

Houdini - ShotGrid - Publishing

Houdini in our ShotGrid pipeline

Once you've rendered some frames using the Karma node it's time to publish them. You can also pub...

Updated 1 week ago by Mervin van Brakel

Using the DMX system

Green screen studio

The green screen studio is equipped with customizable DMX lights. These lights are used to illumi...

Updated 1 week ago by Mervin van Brakel

Mindfulness Room - Controlling the lights and audio

Mindfulness room

When you step into the mindfulness room the room comes alive with lights and audio. You can contr...

Updated 1 week ago by Mervin van Brakel

Nuke - What's different at school?

Nuke at school

If you've used Nuke before you'll probably be familiar with the many ways it can be customized an...

Updated 1 month ago by Mervin van Brakel

Deadline - Online monitoring

Deadline at school

Our Deadline render farm can be monitored online through our monitor website! This is ideal for w...

Updated 1 month ago by Mervin van Brakel

Deadline - Render managers

Deadline at school

From the second year on every class has 2 render managers. The render managers from all years wor...

Updated 1 month ago by Mervin van Brakel

ShotGrid - Pipeline - Creating a project

Using our ShotGrid pipeline

The first step in any project that uses our ShotGrid pipeline is to create one using our project ...

Updated 2 months ago by Mervin van Brakel

Pipeline - To do - Medium difficulty

To-do list

This right here is a list of pipeline tasks that should be relatively doable. Being able to inge...

Updated 2 months ago by Mervin van Brakel

Pipeline - To do - The hard stuff

To-do list

Here's a list of longer, more difficult tasks that would be great additions to our pipeline. A p...

Updated 2 months ago by Mervin van Brakel

Houdini - ShotGrid - Other pipeline tools

Houdini in our ShotGrid pipeline

Houdini in our ShotGrid pipeline has two other nice features that you should be aware of. Task t...

Updated 2 months ago by Mervin van Brakel

Nuke - Custom tools

Nuke at school

Over the years our students have made a lot of nice additions to our Nuke. Here's a showcase of s...

Updated 3 months ago by Mervin van Brakel

Deadline - Temporarily disabling your worker

Deadline at school

Sometimes you might not want your computer be used for farm rendering, for example when you're ca...

Updated 3 months ago by Mervin van Brakel

Blender - Rendering on the farm

Blender at school

Blender is also supported on our Deadline farm. First make sure all your files, including your Bl...

Updated 3 months ago by Mervin van Brakel

Houdini - ShotGrid - Exporting USDs

Houdini in our ShotGrid pipeline

We don't have a great USD pipeline at school, but we do have a couple integrations that are usefu...

Updated 5 months ago by Mervin van Brakel