Recently Updated Pages
ShotGrid - Pipeline - Delivery
Once all the VFX work is done it's time to return the shots to the editors. We have a tool for th...
Hosting a ShotGrid review session
Our ShotGrid versions can be easily viewed in our viewing room using a program called RV. RV allo...
ShotGrid - Pipeline - File management
This page shows examples in Nuke, but the same workflows apply to all software you can launch usi...
ShotGrid - Pipeline - Opening software
When working in our ShotGrid pipeline you should always launch software using the ShotGrid launch...
ShotGrid - Pipeline - Version control
We use the version control tool (also called Breakdown) to update loaded files to their latest ve...
Software licenses
All the software we use at school is, of course, properly licensed. This does mean that you might...
Houdini - ShotGrid - Publishing
Once you've rendered some frames using the Karma node it's time to publish them. You can also pub...
Using the DMX system
The green screen studio is equipped with customizable DMX lights. These lights are used to illumi...
Mindfulness Room - Controlling the lights and audio
When you step into the mindfulness room the room comes alive with lights and audio. You can contr...
Nuke - What's different at school?
If you've used Nuke before you'll probably be familiar with the many ways it can be customized an...
Deadline - Online monitoring
Our Deadline render farm can be monitored online through our monitor website! This is ideal for w...
Deadline - Render managers
From the second year on every class has 2 render managers. The render managers from all years wor...
ShotGrid - Pipeline - Creating a project
The first step in any project that uses our ShotGrid pipeline is to create one using our project ...
Pipeline - To do - Medium difficulty
This right here is a list of pipeline tasks that should be relatively doable. Being able to inge...
Pipeline - To do - The hard stuff
Here's a list of longer, more difficult tasks that would be great additions to our pipeline. A p...
Houdini - ShotGrid - Other pipeline tools
Houdini in our ShotGrid pipeline has two other nice features that you should be aware of. Task t...
Nuke - Custom tools
Over the years our students have made a lot of nice additions to our Nuke. Here's a showcase of s...
Deadline - Temporarily disabling your worker
Sometimes you might not want your computer be used for farm rendering, for example when you're ca...
Blender - Rendering on the farm
Blender is also supported on our Deadline farm. First make sure all your files, including your Bl...
Houdini - ShotGrid - Exporting USDs
We don't have a great USD pipeline at school, but we do have a couple integrations that are usefu...